App Store & Google Play Description

Moo Maverick is a cow with a mission: She flies through space, curves around dangerous obstacles and fights gravity – always on the hunt for some lush green grass!

Join Moo in her quest and help her bounce off rubber planets, ride on planetary rings and survive the deadly dangers of deep space!

Defy gravity by flinging Moo into space with the power of your fingertips and creating black holes to correct her course. But remember: In space no one can hear you moo.

Highlights:

  • Two things everybody loves: Cows and space – in one game!
  • 72 levels in 3 galaxies (There’s more to come!) filled to the brim with fiery suns, bouncy rubber planets, rocky moons and other surprises
  • Beautiful watercolor graphics inspired by Antoine de Saint-Exupéry’s “The Little Prince”
  • Intuitive controls: Playable with just one hoof!
  • New: Also playable with human fingers!
  • Game Center integration to show off achievements and compare hoof lengths
  • Unlimited number of Black Holes included
  • Optionally available with Skimmed Milky Way or Soy Drink Way

App Store & Google Play Links

Pressemitteilung

December 6, 2012 – Düsseldorf, Germany – Today Volker Stuckmann releases Moo Maverick – a gravity-based puzzler for iPhone, iPad, iPod Touch and Android devices – and marks the occasion by opening a cold bottle of milk for his protagonist. Because where other cows just stand around and ruminate, Moo has a mission: Abducted by aliens and abandoned in the depths of the universe, she flies through space, curves around dangerous obstacles and fights gravity – always on the hunt for some lush green grass!

Players join Moo in her quest and help her to bounce off rubber planets, ride on planetary rings and survive the deadly dangers of deep space in 3 galaxies and over 70 levels! With just one finger, players fling Moo into space and create black holes to correct the daredevil cow’s course. The right atmosphere is created with beautiful watercolor graphics inspired by Antoine de Saint-Exupéry’s The Little Prince.

“This is an exciting time for game developers: It has never been this easy for people with good ideas and passion to create a game on their own, down to the last detail, and make it accessible to the whole world.”, says Stuckmann. That’s why he doesn’t just think of his company foundation as a professional project, but also as a personal adventure: “My previous job as a game designer on The Settlers 7 offered me many opportunities and working in a great team was a lot of fun. But taking care of everything yourself for a change is a whole new challenge.”

“Growing up in the Lower Rhine region I practically saw cows every day. This left such a big impression on me that I really should have become a farmer. Unfortunately, my landlord won’t allow cows in my apartment, so I did the next best thing: I made a game about cows!”

For a press kit with screenshots, a trailer and more information, visit http://www.volkerstuckmann.com/press/moo-maverick/. Free review copies of Moo Maverick are also available upon request.

Volker Stuckmann (28) is a game designer from Düsseldorf, Germany. He develops innovative games for Smartphones and Tablet PCs by combining original game mechanics with beautiful graphics and intuitive controls. Ever since he started work on Moo Maverick, he can’t eat cows anymore.

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About Volker Stuckmann

Volker Stuckmann (28) is a game designer from Düsseldorf, Germany. He develops innovative games for Smartphones and Tablet PCs by combining original game mechanics with beautiful graphics and intuitive controls. Ever since he started work on Moo Maverick, he can’t eat any more cows.

Stuckmann studied Media Science with a focus on Computer Science at the University of Paderborn and worked as a Game Designer for the Blue Byte GmbH for two years after his graduation. During this time he was responsible, among other things, for core aspects of The Settlers 7, which won the German Developer Award 2010 for “Best German Game”. In 2011 he started his own business and is now working as an Independent Game Developer.